In Hardmode, the Tortured Soul spawns in the Underworld, which can be converted to the Tax Collector NPC using Purification Powder. A Snow biome is made of at least 1500 / 300 Snow or Ice Blocks nearby, causing the water color and the background to change, but Snow plants and enemies can spawn on even a single block of Snow or Ice. Must not breach the corruption levels (an evil biome that makes your houses uninhabitable). The Clentaminator can be used to convert Sand into other variants: The surface Jungle is defined by the presence of Jungle Grass, Lihzahrd Bricks or Hive on the Surface layer. At least 100 tiles of mushrooms or mushroom grass are needed to start seeing changes to the Music and Background, although changing the water color in the biome may take more. There is also a passage to a cave at the bottom. There are no unique enemies in glowing moss biomes. If you're ever having trouble finding a combination, Tavernkeep + Demolitionist will get you a pylon anywhere. The treasure room is filled with Coin Stashes, vases and a Gold Chest that can contain unique loot. For Dungeon biome detection: The game checks the number of Dungeon blocks (250), and checks only the single background wall the player is standing in front of. Visit. Some Snow biome enemies require the presence of Ice Blocks to spawn, while others will appear along with the biome background and music, with particular enemies depending on depth and whether it's raining/snowing or not. After 1.3.0.1, the background changes when it is affected by corruption, crimson, and Hallow. You can travel between these biomes by: The Ocean is the border of the world, and it is located in the world edges. Crystals will grow on this block, that means they can be used to make Crystal farms, much like with Pearlstone. Despite possibly having multiple deserts a world may only have one entrance to one underground desert. It's also a source of Jungle Grass Seeds, which can be used to build your own Jungle. Thin Ice patches are micro-biomes found in the Ice biome that are made entirely of Thin Ice and occasional ore veins. On the surface, players will find Ice Slimes, Zombie Eskimos (at night), and Ice Golems (after Hard Mode, during rain/blizzards). Things get more complicated in hardmode. Terraria Wiki is a FANDOM Games Community. They generate Ecto Mist and spawn enemies such as Ravens, Ghosts and Maggot Zombies, as well as spawn the typical nighttime enemies, even during the day. Breaking a Hive block may spawn a Bee and/or some honey. Content prior to March 14, 2022 is from the Fandom Terraria wiki. The Underground Desert is located beneath the surface Desert. The Jungle terrain is generally rough, and thus, it's a good idea to flatten and drain lakes around your farm spot, in order to farm its materials more efficiently. Many ledges and bodies of water will have a layer of Thin Ice over them, and while these can support the player's weight they can break when landing on them with high enough speed. Heading below 0 feet in the Dungeon without defeating Skeletron spawns one or more Dungeon Guardians, which have enormous defense and are capable of one-hitting even endgame players. A Spider Cave mini-biome is based on the presence of the special mottled grey/brown cave wall in these areas. Terraria's 10th Anniversary: We are Re-Logic, Ask Us Anything! The Snow biome, also known as the Tundra, is a Surface biome that takes on an arctic appearance with its constant snowfall, its ground made of Snow and Ice Blocks, and its boreal trees. This moves with the player at all times, even at the world's edges. rule of thumb states: for artificial biomes 80 jungle/or 80 temple blocks will make a jungle biome, 200 snow / crimson / corruption will make the respective biome (you can use purple or red ice to make corrupted or crimson ice biome) 100 hallow grass / pearlstone will make a hallow biome (use pink ice for a hallow-ice biome 200 blocks needed ) By using our services, you agree to our use of cookies. If the player patches the holes in the walls and fulfills all NPC requirements, NPCs can move in. The Corruption, Crimson, and Hallow can spread to this biome through its Ice Blocks, either upon world generation or via improved biome spread in Hardmode. Featuring lil' penguins, and a custom track by Data Pack Studio. For the block, see. I'm currently customizing an entire terraria world with as much detail as I can and plan to use this for some other biomes too! It requires 2,000 / 1,000 blocks of sand to change the background into the desert background, and the presence of sufficient other biome-defining blocks on-screen will override this background. Thus, while the player may create spawning areas for these enemies by placing Lihzahrd Bricks, proximity to a natural Jungle Temple is still necessary. Which depth this is depends on the Map's size: If you're building an Underground Jungle, make sure to protect it from eventual Corruptible blocks that can destroy your efforts once you enter in Hardmode. Additionally, the Jungle is the main source of Moonglow and Sky Blue Flowers. The simplest examples are Hallowed, Crimson, and Corrupted Deserts; however, not only Deserts can be hybridized. The surface version of the Glowing Mushroom biome does not occur naturally, and can only be cultivated by players using Mushroom Grass Seeds or an imported Clentaminator with Dark Blue Solution on surface-level Mud Blocks. Valve Corporation. During rain, the biome undergoes a blizzard, decreasing visibility. Biomes are set in the order listed below. Must be standing in front of a natural or unnatural Granite wall. Snow, desert and mushroom biomes all require 1500 blocks. Campsites are found in the Underground and Cavern layers, usually containing a Campfire, a few Silver / Gold Coin Piles, and a background object of skeletal remains. The music and background should automatically change. You will need at least 300 Snow Blocks, Snow Bricks, and or Ice Blocks to make this biome. The Snow biome and Ice biome feature 5 new enemies and are the required biomes to summon and fight Cryogen. The Dungeon must be below the surface level of the world, and consist of at least 250 blocks of Dungeon Brick. Corrupted Snow Biome! Terraria Wiki is a FANDOM Games Community. Duke Fishron can be summoned here with a Truffle Worm. The sky is dark, and even if the sun is still up, the stars are visible. Thin Ice can be found generated over water and breaks when a character falls over 4 tiles onto it (unless using the Ice Skates or another accessory crafted from them). Ice torches can also be found in the Snow Biome, and they can be used to craft Frostburn Arrows. Each Rain event lasts for 24 in-game hours (24 real-world minutes), spanning both day and night portions. The Corruption, Crimson, and Hallow biomes are defined by the presence of their respective evil and Hallowed blocks, in any layer other than the Underworld. Jungle Shrines are small brick buildings and typically contain only a single Ivy Chest and a light source. Biome now requires 1500 blocks, increased from 300. Assuming that both the Forest & Hallow biomes are the same, you will need at least. Terraria Wiki is a FANDOM Games Community. That's always worked for me. The Magic Conch can be used to teleport the player to an Ocean. Nearly every piece of Stone Block is covered in Krypton, Xenon or Argon Moss and every instance found in a single world will use the same moss variant. After quick search I haven't found officially declared reasons behind the changes. This item will only be visible in searches to you, your friends, and admins. Desert: As this is the hardest biome to make, I will put it last. This will change the background and music into the Snow biome ones. Jungle Grass will cause the spawning of surface jungle enemies, regardless of how many tiles are present. The evil biomes are hazardous biomes with mostly analogous contents: The Jungle is composed of Jungle grass, vines, Mud, Bamboo and Mahogany trees. Large ore veins are located at the surface layer and consist of a large vein of Copper/Tin or Iron/Lead Ore buried near the ground, with a few ore blocks above it. The Ice biome is the Underground layer's more dangerous portion of the Snow biome and is located beneath the surface part. The Snow biome is a winter-themed biome predominately made of Snow and Ice Blocks. For this reason, it is recommended that fairly sized trenches are dug out around where the artificial corrupt biome is being constructed. The Corruption follows a rotten theme and features vertical chasms. As of 1.2, this biome can be corrupted, with Ice Blocks being converted into Purple Ice Blocks by the Corruption,Red Ice Blocks by the Crimsonand Pink Ice Blocks by the Hallow. Unfortunately there was no information I could find relating to this particular biome. It requires 1,500 / 1,000 blocks of sand to change the background into the desert background, and the presence of sufficient other biome-defining blocks on-screen will override this background. A Glowing Mushroom biome is defined by the presence of Mushroom grass, at least one exposed block of which will spawn Glowing Mushroom biome enemies if above the surface level of the world. Boreal Trees and Shiverthorn frequently grow in the snow. Each Sunflower subtracts 80 / 40[4] / 5 from the game's count of Crimson blocks, and each Hallow block subtracts 1. Santa Claus. The Stylist NPC is found in this mini-biome. Conclusion. However they do no affect the original size itself. They must also not be below the surface. Being in a Dungeon biome prevents any non-Dungeon NPCs from spawning. The background looks like a "blend" to the underground/cavern background. For Snow biome detection: While the area functionally changes to a Snow biome at 1,500 related blocks, the background of a Snow biome will not appear until 1,501 Snow biome blocks are present. Atlantic Cod is used to craft Cooked Fish and Frost Minnow is used to craft Warmth Potions. Frozen Crates and Boreal Crates can also be caught in the Snow biome in pre-Hardmode and Hardmode, respectively, and always include one unique item from Ice Chests (alongside other loot). They contain granite-themed enemies such as Granite Elementals and Granite Golems. The Aether generates with Gem Trees, and Faelings can be found flying above the shimmer. Mining Meteorite requires 50% pickaxe power, i.e. Space is the layer that appears at the top of the world. 80 / 140 blocks of Jungle Grass and/or Lihzahrd Bricks, including plants that grow in the tiles above Jungle Grass, are needed to change the background and music into the Jungle biome's natural music and background. Pigrons of the respective color start to spawn in these areas. JavaScript is disabled. Underground Cabins are found in the Cavern layer. Underground Corruption, Crimson, and Hallow, Biomes that can be augmented, but not moved. This content is transcluded from Biome backgrounds Snow biome. Underground Corruption, Crimson, and Hallow, Biomes that can be augmented, but not moved, Some throwable items can be used to spread or cleanse, When attempting to create an artificial corruption/crimson/hallowed biome, it is important to remember that it will spread to nearby blocks. Lihzahrd Bricks count as Jungle biome blocks, and can be used to create an artificial Jungle biome, greatly increasing the spawn rate and NPC cap (in the forest or desert, for example), or to permit the summoning of Queen Bee. A mod to make and play Terraria mods. The pylon can be sold by every NPC in the biome, as long as they have high enough happiness. At the edges of the world, when the screen stops scrolling, this reference point no longer matches the player's position. They are made of Sandstone Bricks and contain a narrow passage. The world's evil biome roots deeper with the Underground Corruption/Crimson, and the Hallow and Underground Hallow form as well. The criteria for the Underground Corruption, Underground Crimson, and Underground Hallow are the same as for the standard versions of the biomes, only that the player needs to be at Underground or Cavern layer or lower. Blocks in front of these walls will accumulate Cobwebs up to three tiles deep, and Wall Creepers (pre-Hardmode) and Black Recluses (in Hardmode) will spawn. Living Mahogany Trees are large trees generated in the Underground Jungle. https://terraria.fandom.com/wiki/File:Music-Snow.mp3, https://terraria.fandom.com/wiki/File:Music-Arctic_(Snow)_(Otherworldly).mp3, Player-created Snow biomes are possible by placing more than, Snow biomes are somewhat resistant to surface, From surface to underground, the Snow biome initially generates in a trapezoidal shape, before it is overridden by other possible features, like, The Snow biome will always be located on the opposite side of the world as the. Despite possibly having multiple deserts a world may only have one entrance to one underground desert. Lava pools cover much of its terrain and dangerous enemies spawn frequently. im strugling with this as well, i builded at high of 500 from the ground, 300 blocks long and 5 high, and it did not work, fk that biome. Enemies killed in the Snow biome have a 0.04*1/2500 (0.04%) chance of dropping the Frozen Key (on Desktop, Console, and Mobile) or the Frozen Key Mold (on Old-gen console and 3DS). See Biomes#Biome existence requirements for further information. Meteor Heads ( and, in Hardmode, Lava Bats) override all native enemies of the biome the meteor crashed into. Goblin + Mechanic is a pretty straightforward one, but there are other options. Note that the requirement for naturally-placed walls makes a synthetic Dungeon biome nearly impossible and, if accomplished, it would be unable to spawn Hardmode Dungeon enemies or, Players cannot come within 41 tiles from the absolute edge of the map. Some NPCs prefer the company of other NPCs. Meteorite ore will afflict the player with the Burning debuff on contact, unless they either have an accessory to nullify its effects, or are under the effect of an Obsidian Skin Potion. Corruption/Crimson: At least 200 blocks themed to the corresponding biome are needed to activate the biome. Only certain biomes can be artificially constructed. Thus, it is always on the opposite side of the jungle. How can I successfully make a snow biome? It has a different soundtrack from the surface Hallow, and contains different enemies as well as valuable items, such as Souls of Light and Crystal Shards. Additionally, the Jungle is the main source of Moonglow and Sky Blue Flowers. I did that and they say 1000 sand blocks. On the Windows Phone version and Nintendo3DSversion, the Ice biome starts at the Underground layer. The underground corruption/crimson biomes and hallow biome appear in a v shape from either where the wof was defeated or the center of the map, see where your new . Note, Sunflowers reduce the area's Corruption rating by 5 tiles with an effect radius of about 25 tiles. For the block, see, Miss the old Hydra Skin? They are always located on both horizontal edges of the world. The Underworld spans the entire bottom of the world. Cookies help us deliver our services. I'm sure one exists out there, but the snow biome isn't made to spawn in the middle of the map. Some biomes can be constructed within virtually any Layer, at any depth, while others have specific depth requirements. Below Space are the Surface and Underground layers, separated by the 0 feet line. Graveyards appear around large clusters of Tombstones. Note, Sunflowers reduce the area's Corruption rating by 5 tiles with an effect radius of about 25 tiles. There's a Forest biome right above Hell, which might be compatible with the Forest pylon, if the seed reverses the depth requirement for it. On the Windows Phone version and Nintendo3DSversion, normal-sized worlds only have a 1/3 chance of containing a snow biome, and their respective underground. Also make sure the biome isn't close to corruption or crimson. This will change the background and music into the Snow biome ones. Howbeit, some consequences of the change can be seen through the game experience after more than 1,5 years since . 430K views 7 years ago The Underground Snow Biome in hardmode spawns many powerful mobs. It does so for a lot of them. Pylons are an integral part of playing Terraria, as they allow players to set up boss battles, create networks of Pylons, and interact with the game mechanics of the game. thanks for the help tho. At any depth, this grass will also sprout 1-block-tall Glowing Mushrooms and Giant Glowing Mushrooms. However, it will not spawn Truffle Worm, as these can only be found in the Underground Layer. In pre-Hardmode, Hardmode enemies will not spawn. If there is something that's left out, let me know. The sandstone walls are naturally generated there and cannot be gathered. To acquire it, one must explore snow and ice biomes and search for the Snow Flinx, an enemy with a max health of 70. The Cobwebs rapidly grow back, which is a unique feature of the biome. Welcome to the Terraria Guides. Frost Daggerfish are ranged / throwing weapons and can be useful at the beginning of the game. In pre-Hardmode, Hardmode enemies will not spawn. Spider Caves are the only location where Web Covered Chests are found, and therefore the only place to obtain a Web Slinger. In the underground snow biome, ice and snow blocks can generate gems on them. If you're just starting out, the easiest way of achieving this is by building a chair, a work bench, and a torch Be sure to add a background wall! Added the alternative Snow music, originally from. On the Nintendo version, the Ice biome starts at the Underground layer. Added Otherworldly Ice track from the cancelled. Several biomes require that the player stand in front of a specific natural background wall to spawn the particular biome enemies. There must be 1,000 tiles of connected liquid in order to catch ocean fish. The Forest is a special case, defined outside the game's main biome detection loop. Relative to the world's horizontal center, the Snow biome is always located on the same side as the Dungeon and on the opposite side of the Jungle. They behave like most player-created walls and prevent enemy spawning. Terraria Wiki is a FANDOM Games Community. Each Corruption or Crimson block which is also within range subtracts 1 from the game's count of Hallow blocks. Snow Biome: This biome is created using 1000 Snow and Ice blocks. This article is about the snow-themed biome. For other experiments, wiki agrees with you. Thus, it is always on the opposite side of the jungle. In Hardmode, the Snow biome gets a bit of a boost. The depth will determine for some biomes if it's in "surface" or "underground". The Ice biome is the only place where Frozen Chests ( Ice Chests) can be found naturally. Checked in the order of Stardust, Nebula, Vortex, Solar. The Corruption, Crimson, and Hallow can overtake this biome through its Ice Blocks, either upon world generation or thanks to improved biome spread in Hardmode. Only biomes mentioned below can be constructed artificially. It activates when an abundant amount of required blocks have been placed, but enemy spawns are VERY rare to almost no spawns. Stepping in water in the Snow biome in Expert or Master Mode inflicts the player with the Chilled debuff until 5 seconds after they leave. The snow Biome also gives access to a few different. Once Hardmode is activated, a few new biomes form. Using the Clentaminator with Green Solution will convert Corruption, Crimson, and Hallow into Forest. The Snow biome is a winter-themed biome predominately made of Snow and Ice Blocks. 131. If you play on servers, also can earn Terraria dollars and use in NCP shop to purchase clothing, weapons, pets, accessories, expensive building materials, components for machines or something else. There is a 50*1/2 (50%) chance that within the next day at midnight the game will spawn a Meteorite, converting an area of the Surface into a crater with three layers. Once defeated, it can drop Flinx Fur and a Flinx Staff, which can be used to summon the Deerclops. The world's evil biome spreads slowly into these. Only biomes mentioned below can be constructed artificially. So if there is no appropriate spawn surface for Dungeon enemies (brick and wall), then all spawns are blocked. . Visit. I built a floating crimson desert with 100 converted sand blocks, and I farmed stuff there. At least 300 / 200 tiles of evil or 125 / 100 Hallowed grass, Ice, Stone, and Sand define a biome; tiles with plants growing on top of its grass also count. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. Hardmode biomes spawn or convert as a result of the game transitioning to Hardmode. All naturally-occurring enemy spawns will be replaced with Meteor Heads, unless this is done in the ocean biome. In the underground snow biome, ice and snow blocks can generate gems on them. Player action can similarly introduce Corruption, Crimson, Hallow, Desert, Jungle, Mushroom, Meteorite, or Snow biomes to any location from Underworld to Space. Furthermore, for a dungeon NPC to spawn, there must also be a natural Dungeon wall tile directly above a Dungeon Brick surface, ensuring they never appear just outside of Dungeons. The existing biome may be enlarged, creating more space for the enemies to spawn. These are useful for building gardens or otherwise farming for certain items. Snow Biome: This biome is created using 300 Snow and Ice blocks. Overworld Corruption You will need at least 200 Dirt Blocks with Corruption Grass seeds to make this biome. This works even in the Underworld. After 1.3.0.1, the background changes when it is affected by corruption, crimson, and Hallow. The first snow trees include a new less-snow set. In 1.4, Gnomes spawn in hollow Living Trees. Every biome has its own characteristic terrain blocks, collectible items, backdrops, enemies, critters, theme music, background walls, Angler quest fish, and other features. Worthy of note is that many areas not conventionally considered as biomes are treated as such in the code. Main: Roasted chicken with roasted potatoes and green beans. It consists of palm trees surrounding a pool of water where cattail plants grow, attracting Dragonflies. Qualifying blocks: Only blocks within a rectangular zone 84 tiles left and right, 61 tiles above and 60 tiles below the players 32 hitbox are counted towards determining active biomes. The player must within 4000 blocks of the respective pillar. Specific features of the Snow biome include a different water color and a snowscape background. Static Public Attributes | List of all members. While Underground Deserts of these biomes are not mentioned, everything I've mentioned in this guide are mostly Overworld-related, meaning on the surface. Note that while this is the order in which the game sets biomes as being extant in the player's vicinity, other applications of biomes check in different orders. Furthermore, Armored Vikings, Snow Flinx, Icy Mermen, Ice Tortoises and Ice Mimics will spawn much more rarely than on the PC version, Console version, Old-gen console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version. Moss chambers are very small chambers located in the Underground and Cavern layers that contain one color of moss with a matching back wall. You will need to clear out any existing wall with a hammer and make a flat surface to place your house. Making a long walkway of 1600 blocks does not work. Penguins wander the surface, and typical enemies include Ice Slimes, Frozen Zombies, and Demon Eyes. Its regular full-snow trees are more rare. Background walls placed by the player will block enemy spawns. It may not display this or other websites correctly. Underground, players will find the Cyan Beetle (used to make dye), the Ice Bat, the Spiked Ice Slime, the Snow Flinx, and the Undead Viking. Snow falls constantly, though this is only an aesthetic effect. #1 Zion (Zionwarez) Nov 4, 2016 @ 8:44am Originally posted by TheGamerHam757: Yes, it should be possible. The biome is always found in the direction of the Dungeon, opposite the Underground Desert and Jungle. Only vanilla. When a player is in a Snow biome during Rain, it appears as a Blizzard, causing snowfall volume to increase. The criteria for the Underground Corruption, Underground Crimson, and Underground Hallow are the same as for the standard versions of the biomes, only that the player needs to be at Underground or Cavern layer or lower. Marble Caves are cave areas that are horizontal in shape and made completely out of Marble Blocks. The hallowed snow biome is a biome that is naturally formed when the hallow transforms ice blocks into pink ice blocks that allow hallowed. Using day and night sensors I customized the background and music for the day and night cycle in the snow biome. A mod to make and play Terraria mods. Each NPC has a list of different preferences. The Underground Corruption is created in the Cavern layer upon defeating the Wall of Flesh. It is raining and the player is at or above the surface. For biome-influencing walls (e.g. no i did not read the iformation stated above because it has no use to me and i have better things to do than read this in humain peice of text. Here (in my world's edge testing ground) I have jungle active (with 80 grass blocks) for max base spawn rate, but am only getting desert monsters. I added a bunch of ice and snow piled around on the ground or houses and I even added a "roof" to the biome to help get it working. Classic and satisfying dish with garlic, lemon, and rosemary. Blocks in front of these walls will accumulate Cobwebs up to three tiles deep, and Wall Creepers (pre-Hardmode) and Black Recluses (in Hardmode) will spawn. Harpies spawn here from the start of the game, and Wyverns, Arch Wyverns, and Martian Probes during Hardmode. Yeah, Crimson/Corrupted deserts take 200 blocks. Gravity is decreased in Space. Heart Shrines were heart-shaped caves sometimes found in Snow biomes. Head to the Quests tab on the Fortnite home screen and select Creed Quests. Ice Elementals and Wolves begin to spawn at night, and Blizzards can spawn the rare Ice Golem, a recurring lumbering giant with a frost beam attack that chills and even freezes players. Set in a beautiful landscape, the desert house follows a Mediterranean theme. I can't see any reason for it other than you being too far from some blocks, which might happen if your biome has significantly more length than width, try condensing it if you haven't already. This mini-biome will spawn Wall Creepers in pre-Hardmode and Black Recluses during Hardmode. All rights reserved. This is taken directly from the wiki. A possible 3-course menu for 6 people who don't like nuts or seafood is: Starter: Vegetable soup with gluten-free bread. I've been trying to make an artificial snow biome for the Mechanic and Tax Collector (the natural one was generated with Corruption and although I cleansed it I'm not risking the comeback of Corruption over time) but no matter how big I make it, it doesn't register as a snow biome. An oasis is an area, typically found in arid or semi-arid climates, that has a higher concentration of water and other beneficial resources than the surrounding land. However, it is possible to create natural-generated Sandstone Walls and Hardened Sand Walls via the use of the Clentaminator, in which Underground Desert enemies can spawn. Blocks in the innermost area will be deleted without dropping anything; surrounding this, all blocks around the empty area will be converted into Meteorite ore; and in a much larger radius outside this mass of ore, only occasional blocks similarly converted. This item will only be visible to you, admins, and anyone marked as a creator. I don't mind if the snow biome gets corrupted, but will it spread to my grass . The campsite is 1220 blocks wide, and not quite as tall. This may just be an example of the Angler's usual childish tendencies. Qualifying blocks: Only blocks within a rectangular zone 84 tiles left and right, 61 tiles above and 60 tiles below the players 32 hitbox are counted towards determining active biomes. Thanks everyone! The Crimson follows a gory theme and features angled passages. These are useful for building gardens or otherwise farming for certain items. With the exception of the Meteorite biome, no biome will override the Underworld. Each Corruption block adds 1 to the Corruption value and subtracts 1 from the Hallowed value. They are unable to spread through Snow Blocks. Add greenery to complimen t the surrounding. Place 100 blocks extra just to be sure 5 1 10 Related Topics Terraria Open world Sandbox game Action-adventure game Gaming 10 comments Best Add a Comment abextm 3 yr. ago Biome now requires 1500 blocks, increased from 300. a Tungsten Pickaxe, Gold Pickaxe, or better is mandatory. The Ice Chest holds the Staff of the Frost Hydra, a sentry summon weapon. A Desert biome is defined by the presence of Sand blocks, in any layer except the Underworld. A Snow biome is defined by the presence of 1500 / 300 or more Snow Blocks, Ice Blocks (including pink, purple, and red variants) or Snow Bricks. These biomes can be constructed within any location.