I've been leaning away from conversion. Fix that template and replace with with pure infantry 10-0 (so drop the arty and AT in the line). If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. 13/7 is usually solid - it forces your enemy to care about piercing but has decent HP:IC ratios. Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. So a panzer leader grind will have 14 infantry fighting on the frontlines and 10 "tanks" assigned to a fallback line somewhere else. Also, let me know what nation you would like to see in my next guide in the pool below. The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized . Please write your division build / setup for this tutorial. Special thanks to KLS, Lee and Grant who had helped me with tips and Funagor for creating the Excel sheet and Pentax for creating PFW. In general, and especially since heavy tanks are so common, you will want to be ready to put some sort of TD in your division - see template 4.5. The numbers are all with full 1945 tech but no doctrines. Would go a long way towards fixing things. @Garface My man Tommykay, has a stable job, a wife, a great body and a future. Hearts of Iron 4's next DLC will let you split Soviet Russia into 29 separate entities If the USSR feels a bit too big for your liking, well now you can chop it up into more manageable chunks Joe. Secure the Administration11. Hoi4: Soviet Union - Not One Step Back Achievement Bitt3rSteel 136K subscribers Join Subscribe 11K Share Save 459K views 1 year ago #NoStepBack #hoi4 #DLC #hoi4 #DLC #NoStepBack Check out. You have 280 factories in 1944 and are building nukes. Espaol - Latinoamrica (Spanish - Latin America). Free trade and tank designer will help. In theory, they will automatically retreat to more defensible terrain as they are pushed back. Now you will miss out on having Rokossovsky who is a highest tier advisor like Rommel and you will not get a -50% on one aircraft but it is still absolutely worth it. Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? Then research heavy 2 with bonus. Create an account to follow your favorite communities and start taking part in conversations. Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. For the Axis and anyone who will fight in Africa, reliability is useful. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. (A Comprehensive Guide to Texturing your Wargaming Terrain), How To Make A Guitar : Part 3/3 - EVERY SINGLE STEP EXPLAINED, Retopology in Blender using PolyQuilt addon. In each part/post I'll go over a handful of templates which fit into the post's category, and explain when to use each, as well as how to modify them with variants and support companies to best fit your needs. Word 2010 Tutorial: A Comprehensive Guide to Microsoft Word, Illustrators Pen Tool: The Comprehensive Guide, Kick 2 Tutorial By Sonic Academy - Comprehensive Guide, Master Class: Comprehensive Guide to Working with Audio in CRYENGINE, 57- Canalisation des guides - Les violents vnements qui arrivent sur terre expliqus, A Comprehensive-ish Guide to All Things Fumos! A mysterious list, a small Hungarian town, and unimaginable horror. Variants: Mot/mech/amtrac has already been discussed. These rules will help your game run smoother and increase your chances onto securing world domination. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). Yeah, Titan, you were right about Altai Republic, i just noticed a tiny border line between Kazakh SSR and Mongolia, i will update guide. You have a couple of different infantry templates but they're all not good. Decrease to ~120 total on infantry, rest to tanks, 320+ by end of 1942, 150 on HT3, 40 on mech2, 5 HSPAA3, ~20 tanks for counter attack, Slowly transition from HT to Modern + mech3 during late 1943, Novel idea: fallback lines perpendicular to front line destroy infrastructure, retreat automatically, concentrate in best terrain, Potentially useful in MP especially without co-op, control retreats, reduce micro, reduce setup time, 450 defensive infantry equipped and trained by mid 1941, 72 divs on ports, Make use of best terrain terrain to create pockets, hold Pripyat, Attrition the Germans heavily by March 1943, make them pay before reaching the Stalin Line, Flexible counter attacks but a player in MP may encircle, Encirclements from flexible counter attack positions, allow tanks to lead, Secure defensible front line ahead of defense in depth positions, Transition 4 army groups to front lines, 5 armies at a time, from safest troops to most forward, Concentrate heavies on front broad enough to ensure supply, only push with tanks and allow infantry to follow, Repair/build infrastructure to maintain supply lines, Drive into Germany, then Italy, then finish Balkan minors, Shadow puppet + satellite all possible nations turn 1, 13 Million puppet manpower, Soviets still on limited conscription. Espaol - Latinoamrica (Spanish - Latin America), https://www.patreon.com/efficientstrategygaming, https://steamcommunity.com/profiles/76561198069212686, https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEE, https://streamlabs.com/efficientstrategygaming, http://paradoxinteractive.pxf.io/c/1407834/513865/8792, https://efficient-strategy-gaming.creator-spring.com. Revive the Stakhanovite17. But generally you'll want to do guns over anything else. You must ensure that you have air superiority so that the Axis forces do not break through your front line. I got it by accident because I lost to Germany. I was not able to polish Rokossovsky so well in Spain, and the industrial building was not as successful as yours. Well I followed your guide exactly and the achievement didn't fire until I released the Altai thing and gave back the Polish and Romanian territory, Titan, you don't need to release Altai Republic since you don't have border with Sinkiang when you release Kazakh SSR, also if you take Bessarabia before releasing Ukrainian SSR, Bessarabia will go to the Ukrainian SSR, so no problem, Pretty good guide, though you also need to release the Altai Republic since you still share a border with Sinkiang and you also need to return Bessarabia to Romania (or alternatively don't do that focus) and also return the Polish territory you still have back to Poland. Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. What do you recommend by the bunkers lvl 5 max with anti air and radar? It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. I deleted some and converted others to 2 width edit templates. For this 15/5 to 17/3 are technically viable, definitely don't go any lower than 3 though. How is it possible to get those spanish volunteer division templates in 1936? Supports: Limit support companies on this one. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. (support,medic,reckon,engineer,radio as support.). Specify when and how many. GE sounds great, show us the Kaiserine, and the HRE) Japan was always a bit too much micromanagement for me though, as with all island nations/ US, with all these naval invasions. The whole point of the above tactic is to defend and let them drain their manpower. If you're going to be pierced/being pierced/on a budget (SA) more infantry and fewer tanks is better, all the way up to 10/10, which is arguably better on defense and will take far fewer losses. The New Soviet Woman4. Hi, thanks for the comment. @Mad Lad Harry if u take tommykay seriously than that tells me a lot about how much experience u have in this game. During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. This only holds line in 1941 against Germans when sitting in a level 4 to 7 fort, as per Jacks strategy above. Hi you seem a pro in Soviet Union. You should start researching Fighter IIs in 1939 and CAS I and II in late 1939 (get the license for all three of them. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. Yes, this game is just brilliant, offering countess opportunities to create an alternative history. Soviet national focus tree. Finally, tanks. Finally, there's HSPAA, which is arguably one of the best units in the game. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. It is worth noting that, against some heavy tanks (especially without armor upgrades) just upgrading your medium tank guns is enough. So first. You need to sign in or create an account to do that. Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). So 5-9 out of 24 is the guideline for a full army, 2/7 is the guideline for German troops sent to Spain. lol The fact that anyone would need a strategy game to beat brain-dead AI is hilarious. Interesting. Great guide, I like it a lot. Hearts Of Iron IV: By Blood Alone Review: Planes and More! Welcome to the fourth installment of my division template guide! In terms of the order you should do your national focus tree, here is what I have found works best for me. All your divisions need to have at least support AA. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. As I only did a bit on that, and the only things that experience supply issues are deathstacks of 20 infantry cos they got pushed out of their frontline. For more guides onHearts of Iron IV, be sure to check out its game page. Less micro than 1 division per tile and helps prevent encirclement. I can't even contain Germany anymore, not even with forts. Yeah, that would be good. New comments cannot be posted and votes cannot be cast. So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? State level AA only affects bombers and does some damage to CAS. You need to sign in or create an account to do that. First off, the tanks: Now the probably most important variant, Fighter II: If you still have air XP left, upgrade your CAS: The Great Purge is National Focus that you have to pick in order to avoid a Civil War. This item will only be visible in searches to you, your friends, and admins. Press J to jump to the feed. How do you get so much army exp so early on? Support companies should be engineer, AA, arty. Most importantly, heavy tanks are near-impossible to counter with AT infantry, unlike medium tanks. Okay so lets talk about how you should actually play the early game given you followed everything pointed out above. So you just dont need to take Molotov-Ribbentrop Pakt. Tbh, I'm not sure if reddit is the best place to ask for multiplayer adviceThere's only like 3 people on here I trust about the mp meta and you're one of them so if you don't know then Let us know if you hear feedback from discord though. 2021-08-25 16: Soviet Union Exiles: New focus branches for the return of the Whites or the Tsar: 2021-08-18 15: . You should prioritize Industry, Electronics and Land/Air Doctrines first, producible Equipment should be second and flat bonuses and improvements third. Read on, and see how you can faithfully serve General Secretary Stalin. Variants: The ratio here can be toyed with quite a bit. This item will only be visible to you, admins, and anyone marked as a creator. The year is 1936 and tensions over China are progressively escalating. You need at least 20% armored divisions to avoid grinding infantry leader and under 40% to avoid panzer leader. Hoi4 How to WIN As The Soviet Union, Race For Germany Achievement Guide Noto (M+M) 664 subscribers 7.5K views 1 month ago #hoi4 #heartsofiron4 #heartsofironiv Hey guys today I show you. All rights reserved. Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. Variants: Medium tanks only have to care about armor if your enemy is using AT, which makes things easier (I guess). 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. You can't do it instantly but you can be pretty quick. Here is some music for the destruction of the Axis. Steamrolling ai Germany is easy as the UK, while Ai/Player Soviets can't push. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. Humans would definitely have better tanks, more planes, and a larger economy overall as the Axis. Micro the whole time. Planes above tanks for the first round of Barb, because if they bomb your logistics and you can't supply your bombarded troops, kapish, you're kaput. The Zinovyevite Terroist Center9. Furthermore, you must make sure you have artillery units in your divisions (or support artillery at the very least). Additionally, a 20 width variant is viable since it is a defensive unit. These are meant to be cost-efficient, after all. Fighters to tell Germany's planes to back off and let you continuing on being a nuisance, Focus fully on supply as if your divisions lack some supply it wont show as giving them attrition but will reduce their combat efficiency. Engineers are always good, especially if you have them upgraded for river crossings. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1366301064&searchtext=PFW, The Great Purge and the Molotov-Ribbentrop pact as well as the German Research. So, I'm playing a match as Stalin, and I have 5 million deployed men. National Anthem of USSRWatch this video on YouTube Hey thanks , mostly approximately 140 160 divisions. Clicking on the branches leads to the appropriate section. Does not have AA and is too expensive. Amidst civil war, the mighty Japanese Empire continues to build up her arsenal preparing for expansion on the continent. Positive Heroism8. Please leave a like and subscribe if you enjoy this video. ago. Start a game as the Soviet Union. The Soviet Union (officially "Union of Soviet Socialist Republics" or "USSR") is a major country and the leader of the Comintern faction. Only build civilian factories until Around the end of 1937. These are like the 5/2/2, but for multiplayer. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Do you erase half of the army when spain c.w. Get a license for the A-32 to get a 70% bonus. Oh yes, how could I forget? It's often recommended to make some of both. By the way, this was generally my first game for the Soviets. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. However mechanized does have a lot of defense, which is useful if you really want these to hold. 2019-09-04, 6:22 pm. On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . Is it 5-9 divisions out of 24? So, here is a list of priorities for your research: This is where my military tactics come in. My main inf are 30 width pure inf with log, eng, and rec. Finally, you need to consider what variants you want to use. Tried yesterday with bunkers lvl 5 and they breached it in a few months. With this, you may be wondering what the guide is actually about? Your email address will not be published. You must rival the German Luftwaffe (air force) to ensure you have air superiority, which is important no matter what land doctrine you go down. The man is the literal personification of what it means to be an alpha BEAST.BLOOD FOR THE BLOOD GOD!!!!!!!! Reddit and its partners use cookies and similar technologies to provide you with a better experience. Patriarch of All RussiaJoin My Discord Community: https://discord.gg/Y9dXkCeMBhMy Patreon: https://www.patreon.com/efficientstrategygamingFind me on Steam: https://steamcommunity.com/profiles/76561198069212686Paypal Donations: https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEEStreamlabs Donation Page: https://streamlabs.com/efficientstrategygamingBuy Paradox Interactive Games: http://paradoxinteractive.pxf.io/c/1407834/513865/8792Merch Store: https://efficient-strategy-gaming.creator-spring.com MW right may even be worth considering, to make up for your disadvantages against heavy tanks). Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. In today's video I'm sharing with you my strategy for beating Germany. Cheers! Awesome guide! New comments cannot be posted and votes cannot be cast. Training 40widths are just for the future heavies, you should not convert volunteers into 40w motorized. But, not the picture of course. However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. Press J to jump to the feed. TENERIFE - AVOID THIS SHORTCUT AT NIGHT - ACTUAL 230am FOOTAGE AT END! How do you properly use the 4cav-1lt to train traits? Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. 556. Simply, after invading those fuckers I invaded NATO and Kicked their ass. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains).