Click on the "Obtain" button. Magic is undeniably one of the most important parts of theBlack Cloverinspired Roblox experience,Clover Kingdom: Grimshot. You can click to proceed"), createTutorialCircle(MAINGUI.BottomLeft.Settings, "Setting interface: to optimize your gaming experience"), createTutorialCircle(MAINGUI.BottomLeft.Tittle, "Title interface: depends on what you select you'll spawn in different location"), createTutorialCircle(MAINGUI.BottomLeft.Save, "Saving interface: you can save up to 4 items and a quick-save button"), createTutorialCircle(MAINGUI.BottomLeft.Stats, "Attributes interface: everytime you level up you get a free attribute points"), createTutorialCircle(MAINGUI.BottomLeft.Help, "Tips interface: show game tips"), createTutorialCircle(MAINGUI.Party.ImageButton, "Creating/Joining Party (you will not attack allies if you are in a party with them)"), createTutorialCircle(MAINGUI.Experience.LevelText, "This is your XP/Level Bar"), createTutorialCircle(UDim2.new(0.5, 0, 0.5, 0), "Press 'M' to open up your skill-tree"), createTutorialCircle(UDim2.new(0.5, 0, 0.5, 0), "This is your magic skill-tree! Inject and execute the free Obtain Script For Roblox. Click to Punch. Image via Roblox Clover Kingdom: Grimshot. There are several actions that could trigger this block including submitting a certain word or phrase, a SQL command or malformed data. | 0.24 KB, JSON | | 0.73 KB, JSON | While holding the Demon Dweller sword, the user gathers Anti-Magic energy and shoots out various slashes that send the enemy flying backward. | 13.51 KB, Lua | Controls: Left Ctrl to run. todo-web-headline todo-web-headline-mobile. While holding the Demon Slayer Sword, the user shoots a tall trail of Anti-Magic smoke from the tip of their sword, damaging everyone in its path. In a world where people are born with magic, will you become a Magic Knight and protect the world, or will you become a villain and destroy it? The details on how to get each magic can be found in their respective lists below. If you attempt to type in a code and it saysInvalid Code, however, this means that you've likely mistyped the code or neglected to use the correct capitalization. (Will add more soon) Currently only have Torture Dance, but will add more. The two magics listed below are both rare magics, though they cannot be spun for in any tower. There's nothing that you can do to fix this issue, the code is simply unobtainable. An agility based move that's used to dash forward quickly. Comments are on moderation and will be approved in a timely manner. michael sandel justice course syllabus. Here's a look at all of the working Clover Kingdom: Grimshot codes. 1 hour ago These magics can be spun for at the rare tower. Magics are a special power you can get if you are level 50 and age 15. 20KLIKESOWO!!! Sozyaz.com Best Contents 2022 - 2023. Related: How to get money quickly in Roblox Clover Kingdom: Grimshot? Clover Kingdom: Grimshot Newest Oldest Popular Active 22 uses There are currently no working codes. This move is one of the most powerful in all of Clover Kingdom: Grimshot as it releases a massive cyclone cloud that drains everyones' mana to zero and deals large amounts of damage. Looking for more Clover Kingdom: Grimshot content? Inspired by the anime and manga of the same name,Clover Kingdom: Grimshotis a Roblox RPG that takes players on a similar journey to that of the anime's main character, Asta. warning report-link . Cloudflare Ray ID: 7a27e76fef66781f black clover grimshot script 30 June 2022 - 21:41; Painting Supplies & How to Use Them 16 May 2019 - 16:53; The Top Interior Paint Brands in the UAE 6 May 2019 - 18:40; Milk Paint UAE 6 May 2019 - 11:41; Chalk paint UAE 1 May 2019 - 13:30; black clover grimshot script. 1 hour ago As you complete adventures and unlock new spells and gear, you can then take on the worst dangers in the land. Whether you're looking for Magic Spins or Coins, the codes below have it all! Position = tutorialImg.Position - UDim2.new(0, size * 0.5 * 0.5, 0, size * 0.5 * 0.5), local CLICKMOUSE = mouse.Button1Down:connect(function(), createTutorialCircle(UDim2.new(0.5, 0, 0.5, 0), "Keep your eyes on this red circle, this is for a quick tutorial. | 2.28 KB, JSON | EDIT: Fixed the Code Above Edit: And if u are going to use the Martial Farm Equip it first, Sorry for all the Edit To do so, simply follow the steps below. 1 hour ago Press the Settings button on the side of the screen. If you're looking for even more freebies, be sure to check back with this article regularlywe update this list as soon as new codes come out! document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. game.ReplicatedStorage.MagicImg[MAGICSELECTED].Value, DATAFOLDER.Magics:FindFirstChild(MAGICSELECTED).Value, DATAFOLDER.Magics[MAGICSELECTED].COOLDOWN_DEBUG.Value, local mousepoint = MAINGUI.MagicWheel.MousePoint, local mousepos = Vector2.new(mouse.X, mouse.Y) - MAINGUI.MagicWheel.AbsolutePosition.unit * math.min(MAINGUI.MagicWheel.Middle.Size.X.Offset * 0.4, Vector2.new(mouse.X, mouse.Y) - MAINGUI.MagicWheel.AbsolutePosition.magnitude - mousepoint.Size.X.Offset * 0.6), local rotation = math.deg(math.atan2(mousepos.y / mousepos.magnitude, mousepos.x / mousepos.magnitude)) + 90, mousepoint.Position = UDim2.new(0, mousepos.x - mousepoint.Size.X.Offset * 0.5, 0, mousepos.y - mousepoint.Size.Y.Offset * 0.5), local centerScreen = camera.ViewportSize * 0.5, local mousePos = Vector2.new(mouse.X, mouse.Y), SKILLTREE.Center.CLOVER.Background.Rotation = SKILLTREE.Center.CLOVER.Background.Rotation + 0.5, if KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true then, local MOUSEHOLDPOS = KeyPressed[Enum.UserInputType.MouseButton1.Name][3], local differenceUnit = (mousePos - MOUSEHOLDPOS) * 0.5, _G.CurrentSkillTreePos = _G.CurrentSkillTreePos or UDim2.new(0, 0, 0, 0), SKILLTREE.Center.Position = _G.CurrentSkillTreePos + UDim2.new(0, differenceUnit.x, 0, differenceUnit.y), _G.CurrentSkillTreePos = SKILLTREE.Center.Position, if character:FindFirstChild("Broom") and character.Effects:FindFirstChild("Flying Broom") then, local direction = camera.CFrame:vectorToWorldSpace(Vector3.new((KeyPressed[Enum.KeyCode.A.Name] and (KeyPressed[Enum.KeyCode.A.Name][1] and -1 or 0) or 0) + (KeyPressed[Enum.KeyCode.D.Name] and (KeyPressed[Enum.KeyCode.D.Name][1] and 1 or 0) or 0), 0, (KeyPressed[Enum.KeyCode.W.Name] and (KeyPressed[Enum.KeyCode.W.Name][1] and -1 or 0) or 0) + (KeyPressed[Enum.KeyCode.S.Name] and (KeyPressed[Enum.KeyCode.S.Name][1] and 1 or 0) or 0))), FLYINGV.Velocity = direction * (not character.DisableEffects:FindFirstChild("Movement") and 20 or 0), FACEB.CFrame = 0 < direction.magnitude and CFrame.new(camera.CFrame.p, camera.CFrame.p + direction) or camera.CFrame, MYBROOM = character:FindFirstChild("Broom"), RemoteEvent:FireServer("FlyingBroomEnable", MYBROOM, true, PASSCODE), FLYINGV.Parent = character.HumanoidRootPart, FACEB.Parent = character.HumanoidRootPart, MYBROOM = character:FindFirstChild("Broom") or MYBROOM, if flightAnimation.IsPlaying or MYBROOM and MYBROOM.Broom.Trail.Enabled == true then, RemoteEvent:FireServer("FlyingBroomEnable", MYBROOM, false, PASSCODE), if KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true and character:FindFirstChild("Broom") and not cleanAnimation.isPlaying and not character.Effects:FindFirstChild("Flying Broom") then, local MULTIPLIER = math.max(character.Humanoid.Health / character.Humanoid.MaxHealth, 0.3) == 0.3 and 0.3 or 1, if character.Effects:FindFirstChild("Lightning Equip") then, if character.HumanoidRootPart:FindFirstChild("MudParticle") then, if character.DisableEffects:FindFirstChild("Movement") then, if not character.DisableEffects:FindFirstChild("Run") and not character.DisableEffects:FindFirstChild("ToolsRun") and not character.DisableEffects:FindFirstChild("Movement") and KeyPressed[Enum.KeyCode.W.Name] and KeyPressed[Enum.KeyCode.W.Name][1] == true and (KeyPressed[Enum.KeyCode.W.Name][#KeyPressed[Enum.KeyCode.W.Name]] == true or KeyPressed[Enum.KeyCode.W.Name][3] and tick() - KeyPressed[Enum.KeyCode.W.Name][3] < 0.15) and FLYINGV.Parent == nil and 0 < character.Humanoid.MoveDirection.magnitude then, table.insert(KeyPressed[Enum.KeyCode.W.Name], true), character.Humanoid.WalkSpeed = character.Humanoid.WalkSpeed + (22 * MULTIPLIER - character.Humanoid.WalkSpeed) * 0.01, character.Humanoid.WalkSpeed = 16 * MULTIPLIER, if rollAnimation.IsPlaying and character.Humanoid.JumpPower ~= 0 then, if not rollAnimation.IsPlaying and character.DisableEffects:FindFirstChild("Movement") and character.Humanoid.JumpPower ~= 0 then, until character.DisableEffects:FindFirstChild("Movement") == nil, if not SHAKECAM and character.Effects:FindFirstChild("Camera Shake") then, if not SHAKECAM and workspace:FindFirstChild("VolcanoMesh") then, for _, v in pairs(workspace:GetChildren()) do, if v.Name == "VolcanoMesh" and v.Shake.Value == true and character.HumanoidRootPart.Position - v.Part.Position.magnitude < 18 then, camera.CFrame = camera.CFrame * CFrame.new(math.random() * math.random(-1, 1), math.random() * math.random(-1, 1), math.random() * math.random(-1, 1)), if character.Effects:FindFirstChild("Distortion") then, if character.Effects:FindFirstChild("ReDistortion") then, if character.Effects:FindFirstChild("Blur") then, if character.Effects:FindFirstChild("Sud") then, game.Lighting.Blur.Size = game.Lighting.Blur.Size + (Blur - game.Lighting.Blur.Size) * 0.1, camera.FieldOfView = camera.FieldOfView + (Distortion - camera.FieldOfView) * 0.1, if DATAFOLDER.Magics:FindFirstChild("Sensing") then, if KeyPressed[Enum.UserInputType.MouseButton2.Name] and KeyPressed[Enum.UserInputType.MouseButton2.Name][1] and 0 >= character.Humanoid.MoveDirection.magnitude and 1 <= tick() - KeyPressed[Enum.UserInputType.MouseButton2.Name][2] and target and target:isDescendantOf(workspace.NPCs) and target.Parent:FindFirstChild("Humanoid") and target.Position - character.HumanoidRootPart.Position.magnitude < 30 then, local myLevel = LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value), if game.Players:GetPlayerFromCharacter(target.Parent) then, otherLevel = LevelSystem.CalculateLVLfromEXP(game.Players:GetPlayerFromCharacter(target.Parent).DataFolder.Stats.XP.Value), elseif target.Parent:FindFirstChild("DataFolder") and target.Parent.DataFolder:FindFirstChild("XP") then, otherLevel = LevelSystem.CalculateLVLfromEXP(target.Parent.DataFolder.XP.Value), if otherLevel ~= nil and myLevel >= otherLevel then, MAINGUI.Sensing.Text = "Level: " .. textOFLEVEL, MAINGUI.Sensing.Position = UDim2.new(0, mouse.X, 0, mouse.Y - 7), character.Humanoid.StateChanged:connect(function(oldstate, newstate), if runAnimation.IsPlaying and newstate == Enum.HumanoidStateType.Jumping then, for i, v in pairs(MAINGUI.Settings:GetChildren()) do, if v:IsA("Frame") or v:IsA("ScrollingFrame") then, local function MAKESETTINGS(DATAFOLDITEM, NAME), Frame.BackgroundColor3 = Color3.new(1, 1, 1), LABEL.TextXAlignment = Enum.TextXAlignment.Left, local BUTTON = Instance.new("TextButton"), BUTTON.Position = UDim2.new(1, -50, 0, 0), game.ReplicatedStorage.PartyFrame.HP.Gradient:Clone().Parent = BUTTON, BUTTON.MouseButton1Click:connect(function(), RemoteEvent:FireServer("ChangeSettings", DATAFOLDITEM, PASSCODE), _G.MUSIC_OG_VOLUME = _G.MUSIC_OG_VOLUME or script.Music.Volume, script.Music.Volume = CHECKER and _G.MUSIC_OG_VOLUME or 0, if not CHECKER or not Color3.new(0, 1, 0) then, BUTTON.BackgroundColor3 = Color3.new(1, 0, 0), MAINGUI.Settings.Settings.CanvasSize = UDim2.new(0, 0, 0, #MAINGUI.Settings.Settings:GetChildren() * 40), MAKESETTINGS(DATAFOLDER.PartyInvite, "Party Invites UI"), MAKESETTINGS(DATAFOLDER.CurrencyShow, "Show Currency"), local MAINGUI_SAVE_TEXT = MAINGUI.Settings.Save.TextLabel.Text, MAINGUI.Settings.Save.TextLabel.MouseEnter:connect(function(), MAINGUI.Settings.Save.TextLabel.Text = "Hold out an item and click one of the slot", MAINGUI.Settings.Save.TextLabel.MouseLeave:connect(function(), MAINGUI.Settings.Save.TextLabel.Text = MAINGUI_SAVE_TEXT, MAINGUI.Settings.Save.SaveButton.MouseButton1Click:connect(function(), RemoteEvent:FireServer("QUICK_SAVE", PASSCODE), for _, v in pairs(DATAFOLDER:GetChildren()) do, table.insert(ITEMSTABLEARRAYBLAHBLAHBLAH, v), table.sort(ITEMSTABLEARRAYBLAHBLAHBLAH, function(i, v), return tonumber(string.match(v.Name, "%d")) > tonumber(string.match(i.Name, "%d")), for _, v in pairs(ITEMSTABLEARRAYBLAHBLAHBLAH) do, local textbutton = Instance.new("ImageButton"), textbutton.Size = UDim2.new(0, 50, 0, 50), textbutton.BackgroundColor3 = Color3.new(1, 1, 1), textbutton.Parent = MAINGUI.Settings.Save.Frame, textbutton.Image = "rbxassetid://9571720", textbutton.Image = game.ReplicatedStorage.ItemsImg:FindFirstChild(value) and game.ReplicatedStorage.ItemsImg[value].Value or "rbxassetid://1019185679", textbutton.MouseButton1Click:connect(function(), RemoteEvent:FireServer("Save/LoadItem", v, PASSCODE), for _, v in pairs(KeyModule.Tittles()) do, if tittle_name == DATAFOLDER.Tittle.Value then, player.Character.HumanoidRootPart.CFrame = v[5].CFrame, local textbutton = Instance.new("TextButton"), textbutton.Text = tittle_name .. " (Level: " .. (tittle_level or "???") Runker 51 Voice EnabledRunker 51Catwalk Show Lifting SimulatorAnime Clicker FightMax Speed Goal Kick SimulatorOne Fruit SimulatorStrongman RaceFlying Race Clicker+1 Speed Every Secondprove mom wrong by being a famous rapper tycoonmaking memes in your basement at 3 AM tycoonmake roblox games to become rich and famoussteal roblox games to pay grandpa's bail tycoonStair Legends!YBA:AUDunking RaceSword Fighters SimulatorMerge SimulatorStrong Ninja SimulatorAnimal SimulatorJump ClickerLegends Of Speed Get Huge SimulatorSuper Hero Race ClickerClicker Run!DOORS RaceRoblox Is UnbreakbleAnime Fly Race 1 hour ago The Black Clover inspired Roblox experience Clover Kingdom: Grimshot invites players to become the strongest in the world and take down everyone who's against themwhether this means working as a Magic Knight and protecting all that exists, or turning toward the path of evil and fighting those who vow to do good, is up to you. ps4 controller trigger keeps activating. Word soul magic requirements: (All pets besides Spirits and Demons, 5 Elves' Souls, 1 Doom's Urn, 1 demon Souls, 10b Coins (if Primary) 50b Coins (if secondary) Demon Venom Magic requirements 1 Salamander's tail, 4 Tome of Mysteries, 5 Vibranium, 1 Ancient Fruit, And . If this happens, try to retype and re-enter the code once more, being sure to copy it exactly as it's written! Shared On: 1st Jan, 2023 Please read the following rules before commenting: Save my nickname and email in this browser for the next time I comment. 20KLIKESOWO!!! Keep in mind, also, that you'll need to enter each code exactly as it's written or the experience won't accept it! Copyright 2023 Pro Game Guides. Roblox Clover Kingdom: Grimshot codes can be used to gain magic powers and fight in a medieval world. TheBlack Cloverinspired Roblox experienceClover Kingdom: Grimshotinvites players to become the strongest in the world and take down everyone who's against themwhether this means working as a Magic Knight and protecting all that exists, or turning toward the path of evil and fighting those who vow to do good, is up to you. click to copy code Did this code work? Check out the top 100 Codes (Click here) Sign up to the Roblox Codes Newsletter! Left Ctrl to run, Click to punch/Sword slash (With sword equiped), {E,R,F,G,V} - Magic Skills button (Grimoire Equipped) Start off by getting quests from NPC's and completing . Pastebin.com is the number one paste tool since 2002. 1 hour ago So how can you get a head start on all of these necessities? You can email the site owner to let them know you were blocked. 03, 2021 Description These animations were paid for high price, so it's also high price RIP. If you're looking for more Roblox content to browse while you wait for new codes, check out some of our other related articles includingAll Magics in Roblox Black Clover Kingdom Grimshot, Explained, How to get Anti-Magic in Roblox Black Clover Kingdom: Grimshot, or All Skills in Roblox Black Clover Kingdom: Grimshot, Explained! As of Dec. 2, 2021, this is the full list of all Magics in Clover Kingdom: Grimshot. Through Magic, players can grow stronger, learn unique moves and abilities, and ultimately work towards becoming the strongest Magic Knight or villain in the world. | 12.95 KB, VisualBasic | ! GOOD LUCK! Get out of the safe zone first before using the script Thanks will update and add Mana or magic farming when i get to lvl 50 or in other words if I am not lazy Don't bash me. clover kingdom grimshot script. IMPORTANT: Enter the code as it is written in our . These Clover Kingdom: Grimshot codes no longer work. Saturation = hit.ColorCorrection.Saturation, Brightness = hit.ColorCorrection.Brightness, game:GetService("TweenService"):Create(game.Lighting, TweenInfo.new(LIGHTING_SECONDS_CHANGE, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {. Pastebin.com is the number one paste tool since 2002. Basic Weakening Magic Skills Performance & security by Cloudflare. PremiumSpin4 - Redeem this code to get additional 20 premium Spins. 15KLIKES BIGUPDATE 1MVISITS SORRY_FOR_TROUBLE! 210.65.88.143 Clover Kingdom: Grimshot is an RPG game on Roblox based off of the anime Black Clover, it includes many of the aspects of Black Clover while also adding in new things. In the guide below, we'll be listing every Magic in the Clover Kingdom: Grimshot, how to get them, and what moves they offer. Copyright 2023 Pro Game Guides. Please read the following rules before commenting: Save my nickname and email in this browser for the next time I comment. See codes in a table Join the community! By using codes! Redeem codes Clover Kingdom: Grimshot es bastbefore simple, you just have to follow the following steps: Start the game. 1 hour ago The action you just performed triggered the security solution. Pastebin is a website where you can store text online for a set period of time. Pastebin is a website where you can store text online for a set period of time. Contents Inspired by popular manga and anime Black Clover, the game follows a. Clover Kingdom: Grimshot By OnlyTwentyCharacters Players Total Visits % Ratings Play Stats Game Codes Comments Reviews Game Codes Want to see more codes? A game inspired by the anime Black Clover, strive to be the strongest in this world and enjoy! Magic is undeniably one of the most important parts of the Black Clover inspired Roblox experience, Clover Kingdom: Grimshot. With 4x event it is 1/100 every 15 minutes. Can anyone make a script for the game "Clover Kingdom: Grimshot" not an auto farm but just one that collects the quests without you having to go to the NPC? User extends their hands towards the target, causing vines to grow between them, User creates a large flower that launches a powerful beam of concentrated Mana, User summons numerous vines and uses them to form a large cradle that heals allies for 15 seconds, User transforms into wearing a flower robe that heals themself consistently for 60 seconds, This skill, which can only be used when Flower Robe is activated, covers the battlefield in flowers that heal allies and help to regain their stamina, Makes mouse click moves do 3x their base damage, User summons an armor aura that reduces any incoming damage by 70 percent for 10 seconds, User wraps their legs and feet with a magical aura and dashes forward to slash their target, User summons a whale that falls from the sky and crushes their target, User unleashes a berserker mode that decreases all incoming damage by 40 percent, User initiates a taunt that makes all enemies attack you instead of the others in your party, Purchasable from the Doctor NPC near the cabin in Commoner's Realm for 15 Fire Essence, 10 Ice Essence, 1 Heath Crystal, 1 Rock Spirit's Remains and 250 million coins, User summons a large sword that unleashes 3x damage on anything it hits, User releases a cluster around their body, injuring all enemies in range, User summons five to 10 puppets that explode on contact, User decreases the amount of damage that they receive by 75 percent for 30 seconds, User summons multiple crystal-shaped harpes that deal 3x damage, User summons a right fire wing that gives additional regeneration to all party members, User summons a left fire wing that gives additional regeneration to all party members, Obtainable from the floating Grimoire in the Noble Realm's Grimoire Tower in exchange for one Salamander's Tail, four Tome of Mysteries, five Vibranium, and one Ancient Fruit, User fires a massive beam full of poison that damages the enemy for 10 seconds, User summons a venomous ball of fire from the ground that damages all enemies in close range, User sprays poison gas for a short period of time, User releases multiple purple spikes than can knock back opponents and leave them poisoned for upwards of 20 seconds, This special ability allows the user to melt themself into a pile of poison liquid and then slither around for a few secondswhen turned back into their human form, the move will damage any enemies nearby, After using Basilisk Breath, this move can be used to shoot massive amounts of poison that deal heavy damage, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. How to get pets in Roblox Black Clover Kingdom Grimshot? It's easy to redeem codes for free rewards in Clover Kingdom: Grimshot! These magics can be spun for at the uncommon tower. Yes No How To Redeem Clover Kingdom: Grimshot codes Follow the steps below to redeem a code: Open up Roblox Load into Clover Kingdom: Grimshot Enter the code as it appears in the text box Hit the redeem button to receive the free reward. Important articles Magics Codes Unfortunately, updates and code releases for Clover Kingdom: Grimshot have become few and far between. CloverTransparency = GRIMOIREGUI.Clover.ImageTransparency, ImageColor = GRIMOIREGUI.Right.ImageColor3, GRIMOIREGUI.Middle.MouseButton1Click:connect(function(), GRIMOIREGUI.Left.MouseButton1Click:connect(function(), GRIMOIREGUI.Right.MouseButton1Click:connect(function(), GRIMOIREGUI.Red.MouseButton1Click:connect(function(), local mouseVec = Vector2.new(mouse.X, mouse.Y), local COLORPICKPOS = GRIMOIREGUI.Red.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Red.AbsoluteSize, local INSIDECOLORPOS = mouseVec - COLORPICKPOS, local r = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(r, COLORPICKED.g, COLORPICKED.b), GRIMOIREGUI.Red.ImageLabel.Position = UDim2.new(r, -10, 0, 0), GRIMOIREGUI.Red.TextBox.Text = math.floor(r * 255), GRIMOIREGUI.Green.MouseButton1Click:connect(function(), local COLORPICKPOS = GRIMOIREGUI.Green.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Green.AbsoluteSize, local g = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(COLORPICKED.r, g, COLORPICKED.b), GRIMOIREGUI.Green.ImageLabel.Position = UDim2.new(g, -10, 0, 0), GRIMOIREGUI.Green.TextBox.Text = math.floor(g * 255), GRIMOIREGUI.Blue.MouseButton1Click:connect(function(), local COLORPICKPOS = GRIMOIREGUI.Blue.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Blue.AbsoluteSize, local b = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(COLORPICKED.r, COLORPICKED.g, b), GRIMOIREGUI.Blue.ImageLabel.Position = UDim2.new(b, -10, 0, 0), GRIMOIREGUI.Blue.TextBox.Text = math.floor(b * 255), GRIMOIREGUI.Red.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Red.TextBox.Text), N = math.min(math.abs(math.floor(N)), 255), COLORPICKED = Color3.new(alpha, COLORPICKED.g, COLORPICKED.b), GRIMOIREGUI.Red.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Red.TextBox.Text = math.floor(COLORPICKED.r * 255), GRIMOIREGUI.Blue.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Blue.TextBox.Text), COLORPICKED = Color3.new(COLORPICKED.r, COLORPICKED.g, alpha), GRIMOIREGUI.Blue.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Blue.TextBox.Text = math.floor(COLORPICKED.b * 255), GRIMOIREGUI.Green.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Green.TextBox.Text), COLORPICKED = Color3.new(COLORPICKED.r, alpha, COLORPICKED.b), GRIMOIREGUI.Green.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Green.TextBox.Text = math.floor(COLORPICKED.g * 255), GRIMOIREGUI.Clover.MouseButton1Click:connect(function(), for _, v in pairs(GRIMOIREGUI.BookSize:GetChildren()) do, for _, textbut in pairs(GRIMOIREGUI.BookSize:GetChildren()) do, local CLOVERTEXT = GRIMOIREGUI.CloverTransparency.Text, local LEFTIDTEXT = GRIMOIREGUI.LeftID.Text, local RIGHTIDTEXT = GRIMOIREGUI.RightID.Text, GRIMOIREGUI.CloverTransparency.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.CloverTransparency.Text) then, GRIMOIREGUI.Clover.ImageTransparency = tonumber(GRIMOIREGUI.CloverTransparency.Text), GRIMOIREGUI.CloverTransparency.Text = CLOVERTEXT, GRIMOIREGUI.LeftID.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.LeftID.Text) then, GRIMOIREGUI.Left.Image = "rbxassetid://" .. GetID(tonumber(GRIMOIREGUI.LeftID.Text)), GRIMOIREGUI.RightID.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.RightID.Text) then, GRIMOIREGUI.Right.Image = "rbxassetid://" .. GetID(tonumber(GRIMOIREGUI.RightID.Text)), GRIMOIREGUI.Material.FocusLost:connect(function(), GRIMOIREGUI.Material.Text = "Material [" .. MATERIAL.Name .. "]", GRIMOIREGUI.TextLabel.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.TextLabel.Text = "(" .. math.floor(255 * COLORPICKED.r) .. "," .. math.floor(255 * COLORPICKED.g) .. "," .. math.floor(255 * COLORPICKED.b) .. ")", GRIMOIREGUI.Middle.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Left.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Right.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Left.ImageColor3 = COLORPICKED, GRIMOIREGUI.Right.ImageColor3 = COLORPICKED, GRIMOIREGUI.Clover.ImageColor3 = COLORPICKED, local ImageLabel = Instance.new("ImageLabel"), ImageLabel.Size = UDim2.new(0, 50, 0, 50), ImageLabel.ImageColor3 = Color3.new(0, 0, 0), ImageLabel.Parent = MAINGUI.MagicWheel.MagicSlots, local ColorImageLabel = Instance.new("ImageLabel"), ColorImageLabel.BackgroundTransparency = 1, local CoolDownText = Instance.new("TextLabel"), CoolDownText.Size = UDim2.new(1, 0, 1, 0), CoolDownText.Position = UDim2.new(0, 0, 0, 0), CoolDownText.TextStrokeColor3 = Color3.new(0, 0, 0), CoolDownText.FontSize = Enum.FontSize.Size12, CoolDownText.TextColor3 = Color3.new(1, 1, 1), TextLabel.Position = UDim2.new(0, -25, 0, -5), _G.ConvertToTick = _G.ConvertToTick or {}, local NIL_COOLDOWN = game.ReplicatedStorage.NIL_COOLDOWN.Value, local FLYINGV = Instance.new("BodyVelocity"), FLYINGV.MaxForce = Vector3.new(math.huge, math.huge, math.huge), FACEB.MaxTorque = Vector3.new(1000000000, 1000000000, 1000000000), local flightAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.BroomFlight), local cleanAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.Clean), local runAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.RunAnimation), local rollAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.Rolling), runAnimation.Priority = Enum.AnimationPriority.Movement, rollAnimation.Priority = Enum.AnimationPriority.Movement, if character.Effects:FindFirstChild("Hit Stun") == nil and not runAnimation.IsPlaying and MAGICENABLED == false and Grimoire_Tool.Parent == character and KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true and character:FindFirstChild("Grimoire") and SkillTreeEnable ~= true then, local holdtime = KeyPressed[Enum.UserInputType.MouseButton1.Name][2], if DATAFOLDER["Slot" .. i].Value ~= "" then, table.insert(MAGICEQUIP, DATAFOLDER["Slot" .. i].Value), local MYMOUSEPOS = Vector2.new(mouse.X, mouse.Y), local rot = math.rad(360 / #MAGICEQUIP * i) - math.rad(360 / #MAGICEQUIP) * 0.25, local x = math.cos(rot) * (MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.6), local y = math.sin(rot) * (MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.6), MAINGUI.MagicWheel.MagicSlots[i].Position = UDim2.new(0, x - 25, 0, y - 25), MAINGUI.MagicWheel.MagicSlots[i].Image = game.ReplicatedStorage.MagicImg:FindFirstChild(MAGICEQUIP[i]).Value, MAINGUI.MagicWheel.MagicSlots[i].Frame.ImageLabel.Image = game.ReplicatedStorage.MagicImg:FindFirstChild(MAGICEQUIP[i]).Value, MAINGUI.MagicWheel.MagicSlots[i].Visible = true, local MAGICSLOTPOS = MAINGUI.MagicWheel.MagicSlots[i].AbsolutePosition + MAINGUI.MagicWheel.MagicSlots[i].AbsoluteSize * 0.5, local CENTER_MOUSE = MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.unit, local CENTER_SLOT = MAGICSLOTPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.unit, local THISCOOLDOWN = game.ReplicatedStorage.MagicCD:FindFirstChild(MAGICEQUIP[i]) and game.ReplicatedStorage.MagicCD:FindFirstChild(MAGICEQUIP[i]).Value or NIL_COOLDOWN, local ISONCOOLDOWN = DATAFOLDER.Magics[MAGICEQUIP[i]]:FindFirstChild("COOLDOWN_DEBUG") and _G.ConvertToTick[MAGICEQUIP[i]][1] + (DATAFOLDER.Magics[MAGICEQUIP[i]].COOLDOWN_DEBUG.Value - _G.ConvertToTick[MAGICEQUIP[i]][2]), local UPDOWNPERCENTAGE = ISONCOOLDOWN and 1 - math.min(tick() - ISONCOOLDOWN, THISCOOLDOWN) / THISCOOLDOWN or 0, MAINGUI.MagicWheel.MagicSlots[i].Frame.Position = UDim2.new(0, 0, math.floor(UPDOWNPERCENTAGE * 100) / 100, 0), MAINGUI.MagicWheel.MagicSlots[i].Frame.ImageLabel.Position = UDim2.new(0, 0, -math.floor(UPDOWNPERCENTAGE * 100) / 100, 0), _G.ConvertToTick[MAGICEQUIP[i]][3] = false, local number = math.floor(ISONCOOLDOWN + THISCOOLDOWN - tick()), MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Text = number, MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Visible = true, _G.ConvertToTick[MAGICEQUIP[i]][3] = true, MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Visible = false, if MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.magnitude <= MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.5 and UPDOWNPERCENTAGE <= 0 then, if UPDOWNPERCENTAGE <= 0 and MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.magnitude > MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.5 and CENTER_MOUSE.x * CENTER_SLOT.x + CENTER_MOUSE.y * CENTER_SLOT.y > 0.99 then, MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Text = MAGICEQUIP[i], MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Visible = true, MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Visible = false, for i, v in pairs(MAINGUI.MagicWheel.MagicSlots:GetChildren()) do, if MAGICENABLED == false and MAGICSELECTED and (DATAFOLDER.Magics[MAGICSELECTED]:FindFirstChild("COOLDOWN_DEBUG") == nil or _G.ConvertToTick[MAGICSELECTED][3]) then, RemoteEvent:FireServer("MAGIC_" .. MAGICSELECTED, "MAGIC_0101010101", PASSCODE), until FINISH_MAGIC_MOVE == true and DATAFOLDER.Magics[MAGICSELECTED]:FindFirstChild("COOLDOWN_DEBUG"), if MAGICSELECTED and DATAFOLDER.Magics:FindFirstChild(MAGICSELECTED) then.